you can save your model after optimization and load it optimized .... no
need to wait 20 seconds then

-Nick


On Thu, Jul 29, 2010 at 10:39 PM, Cory Riddell <[email protected]> wrote:

> I'm getting to the point where I have to start tuning my app a bit and
> so I added a call to Optimizer::optimize() today. Wow!
>
> On a typical model, my app was able to push just under 40 fps at
> 1920x1200 (debug build). After running the optimizer, it's pushing
> around 100 fps.
>
> The trade off of course is that it takes 20 seconds to run through all
> optimizations. That's a little long, but now I can start looking at the
> individual optimizations and see what the cost and benefit of each is.
>
> Cory
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>
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