Hi Robert, Thanks for your reply. :) Your solution looks great, I think it'll do the trick!
I have another question : Is there a way to create an osg::Texture2D containing only one part of an image, instead of loading the whole image? Typically I want to create textures with only one half of an image. Is this doable? Or is there an easier way to display only one half of an image on my geometry, by configuring the StateSet maybe?... Thanks! Cheers, Ku ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=30431#30431 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

