Hi all.

Is there anyone on the list that could elaborate on this:

http://developer.download.nvidia.com/presentations/2009/SIGGRAPH/Siggraph-SceniX-2009.pdf

I get the feeling that it is possible to take an OpenSceneGraph app and use
Optix to render the scene to get high-quality Raytraced images...

If so, its nothing but a huge leap forward, being able to render hi-quality
stuff to get screenshots, movies using the same code/app as in realtime.

Sounds a liiittle bit to good to be true if you ask me.
I know that RedSDK has this support, but thats inside the same scenegraph.
This seems to work through a mechanics named SceniX.

So is there anyone that has more info???

/Anders

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