Hi, I'm kind a new in OSG context. I would like to know if someone know or has an sample of how can i move the bones of an .FBX model.
I'm trying to develop a virtual hand that you can translate and move your fingers trough some sensors in your real hand. I'm already rendering de .fbx model and translating it in the scene but i'm stucked in the finger bones moving. The .fbx hand sure has bones. If somebody could help me i would appreciate a lot! ... Thank you! Cheers, Bruno ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=31076#31076 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

