Thanks Bob, thanks Jason!
I'm already studying the animation exemples.

Paul, my project will be a virtual painting atelier. It will have the virtual 
hand, a canvas and some cascate paint fluid simulated in Physx. I also need 
each finger's bounding box, or sphere, or any better approach to do the 
colision with fluid particles.

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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=31118#31118





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