Hi Sanat, When you find geometry (triangles) with your node visitor, apply the accumulated transform that you traversed to the triangles. NodeVisitors have a NodeList, which you can use with osg::ComputeLocalToWorld (I think) to get the accumulated matrix you need. Then each triangle will be positioned as it is in your osg model.
Cheers, Tom ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=31341#31341 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

