Hi, Add a matrix transform node above it in the scenegraph, with scaling matrix. Scaling matrix has 0.75 on the main diagonal instead of 1, and other values 0. This will give you size reduction of 25%.
Also you should know that you affect the display of objects (rotation, scale, position) by transformation matrices, not by changing vertex values in your models. Cheers, Dženan ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=31696#31696 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

