"Juan Valverde" writes: > Thanks a lot for your quick response. What you said sounds too difficult to > me right now, I'm kind of a newby here. I'll revisit maybe in the future. > > I'm gonna try rescaling the objects to get the sizes I want. > To do so, I'm reading the bounding sphere of my node (which contains what I > read from a file, 3ds or osg, it's the same for this case) and once I have > the radius, my guess is to change this radius and give the node a new > boundingsphere, with the updated radius. But I don't find any method in > osg::node to set bounding sphere, only to get. Any clue on this. > Maybe it's not the right way to proceed in order to resize a node.
Hi Juan! If you place a osg::MatrixTransform node over the node you want to scale, its bounding volume will be automatically recomputed. Best regards, -- Alberto _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

