Hi, 03.12.2010 20:20, Robert Osfield wrote: > Hi Mikhail, > > Thanks for the close observation. I made a mistake when amending the > code and left in the && !textureObjectValid(state) that should have > removed. This code was there as part of interim development that I > decided not to follow up. > > Could you do an svn update and check again. > > Cheers, > Robert. Looks fine for me now. This feature looks very useful.
Mikhail. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

