Hi,

I have multiple render targets attached to separate color buffers in my application. One of them is used to store linearized, normalized depth values as well as absolute depth values and some additional information. My problem now is that this color buffer should in fact be cleared with the value 1 for the normalized depth component instead of the background color component which is set for the viewer camera.

So, is there any (easy?) way to do this? Can i use separate clear colors for separate color buffers? Would be really important, as I do not really want to be forced to do a further "normalization" of my buffer afterwards... ;-)

Thanks!

-Thorsten
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