Hi Sajjadul, On Sun, Dec 12, 2010 at 10:58 AM, Sajjadul Islam <[email protected]> wrote: > a scene is rendered to a texture. Is that ok to render to the same texture by > another camera?
The normal way to do render to texture (RTT) with the OSG is to use a separate osg::Camera to do the render to texture than the Camera used to render the main scene. You may place the RTT Camera into the scene graph below the main Camera, or place the RTT Camera as a slave Camera of the View(er). Have a look at the osgprerender, osgprerendercubemap and osgdistortion examples for illustration of different ways of doing this. Robert. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

