Hi Sukender,
I'm not sure what you mean; I need to see an example. The IndexMeshVisitor
doesn't work with BIND_PER_PRIMITIVE attributes and bails if it finds any.
If the number of vertex coordinates doesn't equal the number of texture
coordinates, that's a big bug. Normally the number of indices in the
DrawElements result will be different from the number of vertex coordinates,
etc.

Tim

On Mon, Jan 31, 2011 at 5:05 PM, Sukender <[email protected]> wrote:

> Hi Tim,
>
> Sorry to jump into that conversation, but I also had a bug related to
> IndexMeshVisitor: the output geometries do NOT have "number of vertices ==
> number of texcoords"... Did I miss something?
> Thanks.
>
> Sukender
> PVLE - Lightweight cross-platform game engine -
> http://pvle.sourceforge.net/
>
> ----- "Tim Moore" <[email protected]> a écrit :
>
> > I've found that that problem happens because the attribute arrays are
> > shared among several Geometry objects. The fix is simple, but I
> > haven't submitted it yet because the results of INDEX_MESH are still
> > not great on the sphere object, and I have a different idea for how to
> > approve that.
> >
> >
> > Tim
> >
> >
> > On Mon, Jan 31, 2011 at 2:58 PM, Jean-Sébastien Guay <
> > [email protected] > wrote:
> >
> >
> > Hi Tim,
> >
> >
> >
> >
> > That sucks. I'll take a look.
> >
> > OK, let me know what you find out. I was pretty surprised the
> > optimizers would go out of bounds, as I've used them on a variety of
> > models without problems (as I bet you have, and many others too).
> >
> > Thanks in advance,
> >
> >
> >
> >
> > J-S
> > --
> > ______________________________________________________
> > Jean-Sebastien Guay [email protected]
> > http://www.cm-labs.com/
> > http://whitestar02.webhop.org/
> > _______________________________________________
> > osg-users mailing list
> > [email protected]
> >
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
> >
> >
> > _______________________________________________
> > osg-users mailing list
> > [email protected]
> >
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
> _______________________________________________
> osg-users mailing list
> [email protected]
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to