Greetings! As far as I know, there are no Voxel algorithms in Open Scene Graph - unless they have been added Hipper-Voxels in a plug-in like what is used in the Lightwave lately and they didn’t tell me! If there was one, it would be wrapped around OGL’s Nerb rendering (I figure) and/or involve a shadier or two.
Marching Cube was based in a Siggraph paper that (I think) is in the public domain. meny companies have written their own algorithms for it (NewTek has Hipper-Voxels for example) but the concept is not Copyrighted as far as I know. Note: I'm not a Patent attorney, just a son of one! ... D Glenn ------------------------ D Glenn (a.k.a David Glenn) - Moving Heaven and Earth! ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=36701#36701 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

