Hi David

SK>>http://www.cs.jhu.edu/~misha/Code/PoissonRecon/

>Well, I think the question was is there any examples of OSG doing that kind
of stuff

it depends what you call example, a link provided is an example of using
marching cubes in OSG.

Regards
Sergey


On Tue, Feb 15, 2011 at 9:57 PM, David Glenn <[email protected]>wrote:

>
>
>
>
> Well, I think the question was is there any examples of OSG doing that kind
> of stuff and I don't recall anything! In fact I've seen one exaple that even
> segest the usage of nerbs and only a token segestion of using shaders in
> OSG!
>
>  :x  Somthing they need to work on, or so I think!
>
> D Glenn.
>
> ------------------------
> D Glenn (a.k.a David Glenn) - Moving Heaven and Earth!
>
> -
>
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