Hi David SK>>http://www.cs.jhu.edu/~misha/Code/PoissonRecon/
>Well, I think the question was is there any examples of OSG doing that kind of stuff it depends what you call example, a link provided is an example of using marching cubes in OSG. Regards Sergey On Tue, Feb 15, 2011 at 9:57 PM, David Glenn <[email protected]>wrote: > > > > > Well, I think the question was is there any examples of OSG doing that kind > of stuff and I don't recall anything! In fact I've seen one exaple that even > segest the usage of nerbs and only a token segestion of using shaders in > OSG! > > :x Somthing they need to work on, or so I think! > > D Glenn. > > ------------------------ > D Glenn (a.k.a David Glenn) - Moving Heaven and Earth! > > - >
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