> Hello all. > > Today, I downloaded Cedric Pinson's osgexport script (and I've pulled > the latest version from the mercurial repo). I made a simple scene, > consisting only a plane. I UV-mapped the plane, and exported it to a > .osg file. Then loaded this into osgviewer, and the plane was there, > but with no texture at all. I took a look inside the file, and noticed > that it contains no reference to the texture at all. When I export > both the plane and the default lamp, there are some material > descriptions in the osg file, but only for the lighting, not for the > texture. > > What should I do to make it work? > > By the way, I'm using Blender 2.49b, with Python 2.6.2.
Hmmm. It works for me using Blender 2.49 from Debian and osgexport version e28389f02799. Are you creating a material for the plane? I did. -- Alberto _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

