> Hello all.
>
> Today, I downloaded Cedric Pinson's osgexport script (and I've pulled
> the latest version from the mercurial repo). I made a simple scene,
> consisting only a plane. I UV-mapped the plane, and exported it to a
> .osg file. Then loaded this into osgviewer, and the plane was there,
> but with no texture at all. I took a look inside the file, and noticed
> that it contains no reference to the texture at all. When I export
> both the plane and the default lamp, there are some material
> descriptions in the osg file, but only for the lighting, not for the
> texture.
>
> What should I do to make it work?
>
> By the way, I'm using Blender 2.49b, with Python 2.6.2.

Hmmm. It works for me using Blender 2.49 from Debian and osgexport
version e28389f02799. Are you creating a material for the plane? I did.

-- 
Alberto

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