Peter Hrenka wrote: > Do you set the initial Bounding Box? > I think with generic Vertex Attributes > OpenSceneGraph has no chance calculate > the Bounding Box by itself.
I calculate the bounding box myself and I set up a bounding box calculation callback for every geometry that I create through setComputeBoundingBoxCallback(). This should be enough, shouldn't it? ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=37875#37875 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org