Hi Paul and Chris, 2011/3/29 Paul Martz <pma...@skew-matrix.com>: > Is this a new problem introduced with RC2 or did it also occur with RC1? Did > it occur with 2.8.3? Please check, thanks.
2.8.3 has the same problem. And I've made some progress now. After comment the following lines in the osgmovie example: /* if (image->isImageTranslucent()) { osg::notify(osg::NOTICE)<<"Transparent movie, enabling blending."<<std::endl; drawable->getOrCreateStateSet()->setMode(GL_BLEND, osg::StateAttribute::ON); drawable->getOrCreateStateSet()->setRenderingHint(osg::StateSet::TRANSPARENT_BIN); } */ The movie appears and works well (in both 2.8.3 and 2.8.4-rc2). I believe that the ffmpeg plugin has already worked but the quad is totally transparent incorrectly. Hope somebody could help test it because I'm not familiar to the ffmpeg implementation personally. Cheers, Wang Rui _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org