HI George, A quick grep of osgGA reveals:
StandardManipulator::setAllowThrow(bool) TrackballManipulator inherits from StandardManipulator, via OrbitManipulator. Robert. On Wed, Apr 6, 2011 at 7:23 PM, George Bekos <[email protected]> wrote: > Hello guys, > > You all know that a trackball camera manipulator, by default, will start > spinning the camera around if you release the mouse button while moving the > mouse. > I have a simple/silly question: > Is there any way to stop the spinning of the camera using code? > The only solution I can think of is to create my own class which inherits > TrackballManipulator and add a function like this: > > void TrackballManipulator::enableThrown( bool flag ) { > _thrown = flag; > } > > Is this solution fine? is there something wrong with it? Is there any better > solution? Thanks for your time guys!!! > > Cheers, > George > > PS: I am using OSG 2.9.8 > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=38267#38267 > > > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

