the problem i am thinking is that: when we create an object like osg::box..then osg::ShapeDrawable* unitCubeDrawable
then the box contain a right UV coordinate. the objects which are realtime generated do not have BOX UV....so if i apply a texture to objs,,,,there should be a problem... Right? ... Thank you! Cheers, Nan ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=39030#39030 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

