It means that there seems to be a cost in doing state changes with OSG. GL state changes do not necessarily incur any cost - this is implementation specific anyway - whereas OSG state changes seem to always incur one, as even going through empty statesets does incur a cost.
Is that clear enough for you? ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=39204#39204 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

