It means that there seems to be a cost in doing state changes with OSG. GL 
state changes do not necessarily incur any cost - this is implementation 
specific anyway - whereas OSG state changes seem to always incur one, as even 
going through empty statesets does incur a cost.

Is that clear enough for you?

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http://forum.openscenegraph.org/viewtopic.php?p=39204#39204





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