Hi Eric,

On Thu, May 26, 2011 at 4:21 PM, Eric Sokolowsky <[email protected]> wrote:
> Yes, this is what I mean. X11 itself crashes and restarts. One of the weird
> issues is that this happens only for OSG trunk, not for OSG 2.8 svn, on the
> same machine. Perhaps there is some OpenGL3+ weirdness going on here.

I doubt it has anything to do with GL3 as the svn/trunk doesn't do
anything special
for GL3 unless you compile the OSG specifically for the GL3 subset.

There have been a few changes to GraphisWindowX11.cpp since 2.8.x so
you revert these to see if
one of the changesets is the culprit.  It could be just a co-incidence
though, sometimes threading
problems can appear and disappear just with slight changes in timing.
I'm afraid I'll have to leave it
to you to try out different versions of GraphicsWindowX11.cpp as I
can't reproduce the problem at
my end so have no way of know which changes might be introducing problems.

Robert.
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