Hi Eric, On Thu, May 26, 2011 at 4:21 PM, Eric Sokolowsky <[email protected]> wrote: > Yes, this is what I mean. X11 itself crashes and restarts. One of the weird > issues is that this happens only for OSG trunk, not for OSG 2.8 svn, on the > same machine. Perhaps there is some OpenGL3+ weirdness going on here.
I doubt it has anything to do with GL3 as the svn/trunk doesn't do anything special for GL3 unless you compile the OSG specifically for the GL3 subset. There have been a few changes to GraphisWindowX11.cpp since 2.8.x so you revert these to see if one of the changesets is the culprit. It could be just a co-incidence though, sometimes threading problems can appear and disappear just with slight changes in timing. I'm afraid I'll have to leave it to you to try out different versions of GraphicsWindowX11.cpp as I can't reproduce the problem at my end so have no way of know which changes might be introducing problems. Robert. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

