I wonder if anybody else experienced my same problem: I wrote a visitor that 
looks for movie textures in order to play them, the input files come from 
3dsMax via OSGExp v1.0.0, but I made it work only if I export to .osg, if I 
export to either .ive or .osgb the visitor fails to dynamic_cast any found 
Image to ImageStream so I cannot play those movie textures. I also noticed that 
if I export to .osgt then the Image's DataVariance is set to STATIC, even 
though the texture file type is avi, mov or others (so I have to change it to 
DYNAMIC otherwise they won't play)

Does anyone have the same issues (especially those with the binary formats)? Is 
all this related to OSGExp only or am I supposed to look for movie texture in a 
different way than the way I use with .osg files?

Thanks.
Alessandro

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