Hi Alessandro, When exporting to ive/osgb, did you uncheck the "Embed image data" option?
I've never actually tried exporting a model with movie textures before, so there could very well be bugs with this workflow. I'll look into this soon and let you know if I find any issues. Cheers, Farshid On Fri, Jun 24, 2011 at 12:06 PM, Alessandro Terenzi <a.tere...@gmail.com>wrote: > I wonder if anybody else experienced my same problem: I wrote a visitor > that looks for movie textures in order to play them, the input files come > from 3dsMax via OSGExp v1.0.0, but I made it work only if I export to .osg, > if I export to either .ive or .osgb the visitor fails to dynamic_cast any > found Image to ImageStream so I cannot play those movie textures. I also > noticed that if I export to .osgt then the Image's DataVariance is set to > STATIC, even though the texture file type is avi, mov or others (so I have > to change it to DYNAMIC otherwise they won't play) > > Does anyone have the same issues (especially those with the binary > formats)? Is all this related to OSGExp only or am I supposed to look for > movie texture in a different way than the way I use with .osg files? > > Thanks. > Alessandro > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=40884#40884 > > > > > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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