Hi Alessandro,

When exporting to ive/osgb, did you uncheck the "Embed image data" option?

I've never actually tried exporting a model with movie textures before, so
there could very well be bugs with this workflow. I'll look into this soon
and let you know if I find any issues.

Cheers,
Farshid

On Fri, Jun 24, 2011 at 12:06 PM, Alessandro Terenzi <a.tere...@gmail.com>wrote:

> I wonder if anybody else experienced my same problem: I wrote a visitor
> that looks for movie textures in order to play them, the input files come
> from 3dsMax via OSGExp v1.0.0, but I made it work only if I export to .osg,
> if I export to either .ive or .osgb the visitor fails to dynamic_cast any
> found Image to ImageStream so I cannot play those movie textures. I also
> noticed that if I export to .osgt then the Image's DataVariance is set to
> STATIC, even though the texture file type is avi, mov or others (so I have
> to change it to DYNAMIC otherwise they won't play)
>
> Does anyone have the same issues (especially those with the binary
> formats)? Is all this related to OSGExp only or am I supposed to look for
> movie texture in a different way than the way I use with .osg files?
>
> Thanks.
> Alessandro
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=40884#40884
>
>
>
>
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