Hi all,
I am experiencing a weird problem with a custom osg-project (osg 2.9.x) on windows xp and an Intel GMA 965 (I know, the intel-driver are crappy as hell, but unfortunately I have to stick with them) My scene consists basically of a textured quad, playing a video via a TextureSubloadCallback. All works fine on OS X and other windows boxes. On the intel-box the performance is really bad (about 3-4 fps) If i switch the stats on, the performce restores back to normal: 60fps. If I cycle through the various stat-modes performance is good, but as soon as the stats are disabled, the performance is back to 3-4fps. Any idea? thanks in advance, Stephan _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

