On 7/20/2011 12:27 PM, Cory Riddell wrote:
Paul, thanks for the opinion. I think I'm getting close to the limits of
what I can do with OSG without knowing a thing about OpenGL (and I'm
pretty stoked about how much I was able to accomplish without really
knowing what I'm doing).
Time to buckle down and learn some (modern) OpenGL. I'm going to start
with Joe Groff's tutorial
(http://duriansoftware.com/joe/An-intro-to-modern-OpenGL.-Table-of-Contents.html)
and build from there.
:-) There are a lot of people that try to write OSG code without knowing what's
going on under the hood. I strongly recommend the OpenGL red book:
http://www.amazon.com/OpenGL-Programming-Guide-Official-Learning/dp/0321552628/ref=sr_1_1?s=books&ie=UTF8&qid=1311193922&sr=1-1
Enjoy,
-Paul
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