On 7/22/2011 1:39 PM, Fred Maulir wrote: > However, I still can't find a way to retrieve data from the shader. The > texture seems a good idea but I don't know how to do it. Any idea ? > As for the screencapture examples they are doing one pass to render the scene > in the texture although I think it is really ressources consumming for what I > wanna do.
I'm not sure why you're saying their technique won't work for you. Rendering something into a texture is exactly what you want, right? -- Chris 'Xenon' Hanson, omo sanza lettere. [email protected] http://www.alphapixel.com/ Digital Imaging. OpenGL. Scene Graphs. GIS. GPS. Training. Consulting. Contracting. "There is no Truth. There is only Perception. To Perceive is to Exist." - Xen _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

