On 7/22/2011 1:39 PM, Fred Maulir wrote:
> However, I still can't find a way to retrieve data from the shader. The 
> texture seems a good idea but I don't know how to do it. Any idea ?
> As for the screencapture examples they are doing one pass to render the scene 
> in the texture although I think it is really ressources consumming for what I 
> wanna do.

  I'm not sure why you're saying their technique won't work for you. Rendering 
something
into a texture is exactly what you want, right?

-- 
Chris 'Xenon' Hanson, omo sanza lettere. [email protected] 
http://www.alphapixel.com/
  Digital Imaging. OpenGL. Scene Graphs. GIS. GPS. Training. Consulting. 
Contracting.
    "There is no Truth. There is only Perception. To Perceive is to Exist." - 
Xen
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