Jason Daly wrote: > > What hardware are you running on? It's almost as if you don't have > enough texture units (i.e.: more than one) to handle the operation... >
I'm running a NVidia GeForce GTX 460 on my i7 machine, I've done plenty of other shader stuff before with multiple textures, for some reason in this example I'm running it just isn't working. It's the first time trying to link to OSG 3.0.0, but I've tried linking back to the previous version of open scene graph I was using (2.8.3) and it still doesn't work. Joe ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=41767#41767 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

