Thanks I will look into osgreflect. regarding osgShader, I think it is a bit too crowded to be used for starters.
A lot of OpenGL ES books start with minimal samples that just render a triangle with shaders. Essentially I am looking for an OSG based equivalent. Christian _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

