> It is problematic to make dynamic reflect\refract rendering with a single > node, because you need rtt cameras with scene surronding your object.
My approach would have been node masks to remove rendering unwanted objects from the main graph. I'll think about it more. Christian _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org