Hi,

Hope somebody will be able to help me :s
I am under Mac OS X 10.7, and I have OSG 3.0.1, that I compiled with g++ (and 
not LLVM)
I can run osgviewer, and my own program which loads a 3d model.
But when I want to create a sphere (still my old sphere problem :-) ) OSG 
yields :

GraphicsWindow has not been created successfully.
View::setUpViewAcrossAllScreens() : Error, no WindowSystemInterface available, 
cannot create windows.
Viewer::realize() - failed to set up any windows

and the programs goes on until it quits (without entering the main loop).

So why didn't it manage to create the window for a sphere? I really don't get 
it.
I don't find anything on the internet, and I really don't know where to start 
my investigation...

Yann
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