Hi,

I'm trying to incorporate the LispSM shadow technique into my renderer (osg 
2.8.2, SceneView-based) but can't get the shadows to work when added under an 
RTT camera (FBO). I came across this thread 
http://forum.openscenegraph.org/viewtopic.php?t=8347 that seems to describe my 
problem exactly. Has there been any changes on this front -- in other words, 
what's the best way to have a shadowed scene participate in RTT without 
osgViewer's slave cameras?

Thanks,
Craig
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