Another question -- are there any shadow techniques at all that work when nested under an RTT camera?
Thanks, Craig On Oct 13, 2011, at 7:41 AM, Craig Bosma wrote: > Thanks Robert, > > Will the osgShadow::ViewDependentShadowMap implementation work with a > scene placed under an RTT camera? I'd like to move to osgViewer but > unfortunately that's just not an option for this project. > > > On Thu, Oct 13, 2011 at 12:18 AM, Robert Osfield > <[email protected]> wrote: >> Hi Craig, >> >> I would recommend using OSG-3.0.1 as their are improvements in shadow >> support, I would also recommend using osgViewer rather than SceneView. >> >> If you are happy using the svn/trunk version of the OSG then the new >> osgShadow::ViewDependentShadowMap implementation will probably be your >> best bet as it's more stable w.r.t quality than LispSM. >> >> Robert. >> >> On Wed, Oct 12, 2011 at 10:58 PM, Craig S. Bosma <[email protected]> >> wrote: >>> Hi, >>> >>> I'm trying to incorporate the LispSM shadow technique into my renderer (osg >>> 2.8.2, SceneView-based) but can't get the shadows to work when added under >>> an RTT camera (FBO). I came across this thread >>> http://forum.openscenegraph.org/viewtopic.php?t=8347 that seems to describe >>> my problem exactly. Has there been any changes on this front -- in other >>> words, what's the best way to have a shadowed scene participate in RTT >>> without osgViewer's slave cameras? >>> >>> Thanks, >>> Craig >>> _______________________________________________ >>> osg-users mailing list >>> [email protected] >>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >>> >> _______________________________________________ >> osg-users mailing list >> [email protected] >> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >> _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

