Thanks Robert, Will the osgShadow::ViewDependentShadowMap implementation work with a scene placed under an RTT camera? I'd like to move to osgViewer but unfortunately that's just not an option for this project.
On Thu, Oct 13, 2011 at 12:18 AM, Robert Osfield <robert.osfi...@gmail.com> wrote: > Hi Craig, > > I would recommend using OSG-3.0.1 as their are improvements in shadow > support, I would also recommend using osgViewer rather than SceneView. > > If you are happy using the svn/trunk version of the OSG then the new > osgShadow::ViewDependentShadowMap implementation will probably be your > best bet as it's more stable w.r.t quality than LispSM. > > Robert. > > On Wed, Oct 12, 2011 at 10:58 PM, Craig S. Bosma <craig.bo...@gmail.com> > wrote: >> Hi, >> >> I'm trying to incorporate the LispSM shadow technique into my renderer (osg >> 2.8.2, SceneView-based) but can't get the shadows to work when added under >> an RTT camera (FBO). I came across this thread >> http://forum.openscenegraph.org/viewtopic.php?t=8347 that seems to describe >> my problem exactly. Has there been any changes on this front -- in other >> words, what's the best way to have a shadowed scene participate in RTT >> without osgViewer's slave cameras? >> >> Thanks, >> Craig >> _______________________________________________ >> osg-users mailing list >> osg-users@lists.openscenegraph.org >> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >> > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org