Hi,

On Thursday 27 October 2011, Christian Buchner wrote:
> For simple convex objects like cylinders, spheres, boxes the trick
> with back face culling can be applied safely - unless OSG decides to
> change the render order to minimize state changes (which is what is
> happening in my case)

There is a traversal ordered render bin since some time. This one renders just 
in the order you traverse your scenegraph with the cull visitor.
Of course you loose plenty of optimizations due to state sorting ...

Greetings

Mathias

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