Hi Christian,

I think there's a bit of confusion here. As Christian said above, the OSG
doesn't know if some faces have been removed through back face culling
because this is a driver feature.

The OSG does however implement frustum culling by default, whereby objects
outside of the view frustum are not rendered. There are ways of telling
whether an object has been culled through this approach, but I can't
remember exactly. It has been discussed on the forums before though.

Hope that clears things up a bit.

Regards,

Kim.

On 13 November 2011 18:04, Christian Noon <[email protected]> wrote:

> Hi Aurelien,
>
> Gave it a try and still no luck. Just always comes back as false.
>
> Thanks though!
> --
>
> Christian
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=43846#43846
>
>
>
>
>
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>
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