Hi Martin,

Sorry for the late response but I was pulled off this task for a while.  I was 
able to build OSG and VPB with the patch.  The only thing I had to modify was 
to change one instance of "snprintf" with "_snprintf" in the lib_gta src 
because Visual Studio compilers apparently can't handle "snprintf".  However, 
when I tried to use the new osgdem with the --image-ext gta option, I got an 
error saying:

osgdem.exe - Entry Point Not Found

The procedure entry point
?getUserData@Object@osg@@UBEPBVReferenced@2@XZ
could not be located in the dynamic link library libgta-0.dll

I obtained the windows 32bit libgta-1.0.1 binaries from the libgta website and 
integrated that into my OSG 3rdParty directory.  Is this because the windows 
binaries that are in the libgta website were created with a different compiler 
than what I am using for OSG and VPB? (I am using Visual Express C++ 2008).

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http://forum.openscenegraph.org/viewtopic.php?p=44490#44490





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