Hi,

This is similar to the topic of this thread, so I'm going to post it here as 
well.. what if I want to color the terrain based on where the camera is 
positioned in relation to the terrain rather than at the pre-processing stage?

For example, in the HangGlider example, maybe I want to tint the terrain red 
when you're getting too close.

Thank you!

Cheers,
Matthew

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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=44498#44498





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