Hi,

This may seem like overkill: using OSG for rendering a 2D polar surface plot, 
but I have plans for other things, so please bear with me!

Basically, what I need to do is mesh a disk, and quite rapidly update the color 
along the radials (rho, constant theta's) in proportion to incoming instrument 
measurement data - basically a radar display.

Because I don't see a way to collect a set of node indices along each of my 
defined radials on which I can set the color if I use the Delaunay mesher, I 
wrote a quick triangle mesher today. (It generates triangle vertex indices and 
coordinates, and eliminates shared vertices, but I can keep track of all the 
vertices along each radial.)

I plan to create a TriangleMesh using this routine.

My question is, is there an elegant way of handling this problem in OSG? As a 
new user there is a good chance I'm missing the obvious. :)

Kind regards

Kevin

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=44779#44779





_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to