Hi, This may seem like overkill: using OSG for rendering a 2D polar surface plot, but I have plans for other things, so please bear with me!
Basically, what I need to do is mesh a disk, and quite rapidly update the color along the radials (rho, constant theta's) in proportion to incoming instrument measurement data - basically a radar display. Because I don't see a way to collect a set of node indices along each of my defined radials on which I can set the color if I use the Delaunay mesher, I wrote a quick triangle mesher today. (It generates triangle vertex indices and coordinates, and eliminates shared vertices, but I can keep track of all the vertices along each radial.) I plan to create a TriangleMesh using this routine. My question is, is there an elegant way of handling this problem in OSG? As a new user there is a good chance I'm missing the obvious. :) Kind regards Kevin ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=44779#44779 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

