Hi,
Below is the osg output:
I have also run the atomic counter demo on geeks3d with success, so its
nothing obvious on the driver side that might only occur on a 480 gtx.


OpenGL extension 'GL_ARB_get_program_binary' is supported.
OpenGL extension 'GL_ARB_gpu_shader_fp64' is supported.
OpenGL extension 'GL_ARB_shader_atomic_counters' is supported.
glVersion=4.19999980926514, isGlslSupported=YES,
glslLanguageVersion=4.199999809
26514

Compiling VERTEX source:
    1: varying vec2 texcoord;
    2:
    3: void main(void)
    4: {
    5:     vec3 position = gl_Vertex.xyz * gl_Color.w + gl_Color.xyz;
    6:     gl_Position     = gl_ModelViewProjectionMatrix *
vec4(position,1.0);
    7:     gl_FrontColor = vec4(1.0,1.0,1.0,1.0);
    8:     texcoord = gl_MultiTexCoord0.st;
    9: }


Compiling FRAGMENT source:
    1: uniform sampler2D baseTexture;
    2: varying vec2 texcoord;
    3:
    4: void main(void)
    5: {
    6:     gl_FragColor = texture2D( baseTexture, texcoord);
    7: }

Linking osg::Program "" id=3 contextID=0
        Uniform "baseTexture" loc=0 size=1 type=sampler2D
GraphicsContext::setWindowingSystemInterface() 0000000000000000
000007FEE5B7AB18

DatabasePager::RequestQueue::~RequestQueue() Destructing queue.
DatabasePager::RequestQueue::~RequestQueue() Destructing queue.
DatabasePager::RequestQueue::~RequestQueue() Destructing queue.
DatabasePager::RequestQueue::~RequestQueue() Destructing queue.
Closing DynamicLibrary osgPlugins-3.1.2/osgdb_rgbd.dll


-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of Torben
Dannhauer
Sent: 04 April 2012 12:47
To: [email protected]
Subject: Re: [osg-users] problem with svn (atomic counter?)

Hi Martin,

yes, my error also claims to happen in the vector header, but the question
is what causes it, the code inthat file is used for longer times.

regarding the 4.2 and older graphics you may be right! Anyway, I'm happy I
still have a chance to avoid a complete reinstall of my machine :)

I'm looking forward to your results! Unfortunately I'll be on the road for
the next 10 days (starting tomorrow) and have only my notebook with me. For
that days I cannot run test on my machine but I'm still available for
discussion!

Thank you!

Cheers,
Torben

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=46794#46794





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