Hi Robert, I was hoping to be able tu use OSG functionalities like text labels, realtime stats or 3ds model loading without having to write and apply shaders to all of them. Shaders which have to be custom tailored to the ways of OSG (tex unit numbering, illumination models, etc) At the same time, I need to use my own shaders for my own needs.
... Thank you! Cheers, Pau ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=47818#47818 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

