Hi Preet,

On 1/06/12 4:25 , Preet wrote:
> That's what I'm currently doing (ie using stack traces to try and
> figure stuff out), but I was wondering why osg doesn't give me *any*
> output at all. For instance, I'm apparently able to do a bunch of
> stuff: Load an *.osg model, setup an animation path, create nodes,
> etc, pretty much all of the scene setup goes fine up until I try to
> create the viewer. Doesn't doing any of those things before the viewer
> provide output when I've set the notify level to debug? I made sure I
> compiled with OSG_DISABLE_NOTIFY (or whatever the exact wording for
> that flag was) to allow notifications.

Loading a file will certainly produce output with the proper OSG_LOG_LEVEL.
I'm wondering if whatever subsystem is redirecting output to a log file in your
application is maybe run after OSG sets up its logging and so they're going to 
different
file descriptors?

Cheers,
/ulrich
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