Tobias, do you have more than one version of gcc in your machine? Please, check 
if your version of libstdc++ that is in /usr/local/lib matches with the one you 
must have at /usr/lib. If not, make a copy of the one that is in /usr/local/lib 
and replace it by the one you have in /usr/lib. Then compile and try.

For me, after upgrading to XCode 4.3.3 you must add /usr/local/lib to the 
project in order to link with osg shared libraries, but the compiler used for 
building OSG and for building in Xcode uses the one that is in /usr/lib (as far 
as i know). When running, it seems it loads the copy in /usr/local/lib so there 
some kind of conflict.

It works for me.

So, build OSG 3.0.1 using g++ and gcc. In the ccmake window, look for quicktime 
and replace it for imageio. Set Cocoa as the windowing system.
After building, make a try with your sample program. 

If it doesn't work for you, let me know, maybe i can help. But i'm sure that 
you have the same problem i had, a libstdc++ shared conflict.

Cheers, Manuel.

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