Hi everyone, I am developing an application in OSG and I want to share a vertex buffer object (VBO) between OpenGL and OpenCL. For that, I need to know the OpenGL VBO identifier (an unsigned int). I have been watching the Drawable class and I can create the VBO without problem, but I don't know how to get the ID of the created VBO.
Thank you for any help -- -------------------------------------- Carlos Reig Matut LSyM - Instituto IRTIC Universidad de Valencia Ph. +34 96 354 3639 -- ext. 43639 http://irtic.uv.es/lsym
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