I have a class GPUDriver that handles the OpenCL scope. My idea is to implement a method like GPUDriver::update(unsigned int vboID) and modify the VBO.
On 23 July 2012 19:24, Joshua No <[email protected]> wrote: > What do you know, I have the exact same question I was about to post. > Sorry I don't have the answer, but I wanted to add my vote to this > question. > > By the way, where are you initializing your OpenCL context? > > Thanks > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=48999#48999 > > > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > -- -------------------------------------- Carlos Reig Matut LSyM - Instituto IRTIC Universidad de Valencia Ph. +34 96 354 3639 -- ext. 43639 http://irtic.uv.es/lsym
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