In the viewer::realize method we can setup de OpenCL OpenGL shared context,
no? Any ideas to get the VBO identifier?

On 24 July 2012 11:56, Sergey Polischuk <[email protected]> wrote:

> Hi
> You can do this inside viewer::realize method
>
> Cheers
>
> 23.07.2012, 23:06, "Joshua No" <[email protected]>:
> > That's interesting but I'm actually asking *where* in the setup of OSG
> are you initializing OpenCL? I can't find a post OpenGL setup callback so
> I'm having to do OpenCL initialization in my geometry object which is
> strange.
> >
> > I want to know of you have a better place that works to setup the OpenCL
> context.
> >
> > Thanks
> >
> > ------------------
> > Read this topic online here:
> > http://forum.openscenegraph.org/viewtopic.php?p=49005#49005
> >
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> >
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-- 
--------------------------------------
Carlos Reig Matut
LSyM - Instituto IRTIC
Universidad de Valencia

Ph. +34 96 354 3639 -- ext. 43639
http://irtic.uv.es/lsym
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