In the viewer::realize method we can setup de OpenCL OpenGL shared context, no? Any ideas to get the VBO identifier?
On 24 July 2012 11:56, Sergey Polischuk <[email protected]> wrote: > Hi > You can do this inside viewer::realize method > > Cheers > > 23.07.2012, 23:06, "Joshua No" <[email protected]>: > > That's interesting but I'm actually asking *where* in the setup of OSG > are you initializing OpenCL? I can't find a post OpenGL setup callback so > I'm having to do OpenCL initialization in my geometry object which is > strange. > > > > I want to know of you have a better place that works to setup the OpenCL > context. > > > > Thanks > > > > ------------------ > > Read this topic online here: > > http://forum.openscenegraph.org/viewtopic.php?p=49005#49005 > > > > _______________________________________________ > > osg-users mailing list > > [email protected] > > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > -- -------------------------------------- Carlos Reig Matut LSyM - Instituto IRTIC Universidad de Valencia Ph. +34 96 354 3639 -- ext. 43639 http://irtic.uv.es/lsym
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