Hi

>Can I use some cull-callback to prevent the culling visitor to go deeper to 
>the single Drawables and cull based only on the group node bbox?

there are problem: cullvisitor grabbing drawables for later drawing, and if you 
dont go deeper, nothing would be drawed
Cheers.

24.08.2012, 17:24, "Alexej Fink" <[email protected]>:
> gwaldron wrote:
>
>>  No, you need to apply it on the drawables, otherwise they will still get 
>> culled.
>>
>>  I created some utilities to support DrawInstanced usage in osgEarth, 
>> including a visitor that will apply the static bounding box to drawables. 
>> Perhaps it would be useful to you:
>>
>>  http://github.com/gwaldron/osgearth/blob/master/src/osgEarth/DrawInstanced 
>> (https://github.com/gwaldron/osgearth/blob/master/src/osgEarth/DrawInstanced.cpp)
>>  http://github.com/gwaldron/osgearth/blob/master/src/osgEarth/DrawInstanced.cpp
>>  
>> (https://github.com/gwaldron/osgearth/blob/master/src/osgEarth/DrawInstanced.cpp)
>
> Do I understand your approach right: That you set the same "static" bbox for 
> each drawable by setting the same calcBBox callback for a group of Drawable 
> instances?
>
> If so. Although this is an other interesting work around. It still does not 
> reduce the culling effort visiting each Drawable instance, which I would like 
> to avoid, since it is meaningless in my setup -- culling on the parent group 
> node would be sufficient. Can I use some cull-callback to prevent the culling 
> visitor to go deeper to the single Drawables and cull based only on the group 
> node bbox?
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=49499#49499
>
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