Hi everybody, I'm glad to announce osgAndroid (OpenSceneGraph for Android). It consists in a set of Java/JNI wrappers of OpenSceneGraph and some helper classes to easily develop OSG applications in Android.
The code repository is hosted in Gitorious: https://gitorious.org/osgandroid I still don't have a complete documentation, but some quick start guidelines can be found here: https://gitorious.org/osgandroid/pages/Home The osgAndroid project has been initially funded by: IRTIC(http://smagris3.uv.es/irtic/) AI2(http://www.ai2.upv.es) MirageTechnologies S.L.(http://www.mirage-tech.com). But we all agreed in open the source code and try to make the life easier to all osg developers that want to migrate applications to Android. The project was initially developed with AR applications in mind, so you will not find too many interaction tools there, and of course has some limitations, but you can load and display a model with only a few lines of code: ... mView = new Viewer(this); mView.init(false, 16, 8); mView.setSceneData(ReadFile.readNodeFile("/sdcard/axes.ive")); mView.setDefaultSettings(); setContentView(mView); ... Some usage samples can also be found in the code, such as how to use the Android device Camera with an OSG scene with transparent background or how to mix osgAndroid and native code in an Android Activity, and much more will be added. I would also like to announce the project in the community news section of the new site (openscenegraph.com), is it possible? I really hope this will be useful to the community, and of course feel free to contribute! Cheers, Rafa -- Rafael Gaitán Linares CTO at Mirage Technologies S.L - http://www.mirage-tech.com gvSIG3D Developer - http://gvsig3d.blogspot.com
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