Hi Jeremy, I can cull the RTT camera using its cull mask or node mask however I need to know when should I do it. I would like to cull the camera when the node representing the mirror (Geode) is culled so when it is outside of the viewing frustum. This is what I am trying to do, I've tried to use CullVisitor and isCulled function and also tried to construct the Polytope from main camera but still did not get the correct behavior. :(
So I am wondering if there is something I don't know since it seems to be very common thing to do and should be simple to do. Cheers, Janna ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=49946#49946 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

