Hi Farshid, Your method is interesting. Before I've tried to use isCulled from CullVisitor but I was getting inconsistent results and did not figure out why. So I've tried to manually do the test using Polytope for the frustum check and it seems to be working fine so I think I will go with it for now.
Thanks for your suggestion though! :) Cheers, Janna ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=49953#49953 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

