I'm saying about position of a node. If I model earth (for example) then the camera (for example) or another node will move from southern pole (0, 0) to equator (0, MAX_INT) and then it will move again to southern pole though it increments its position (not decrements), due to integer overflow (MAX_INT + inc_pos = inc_pos).
Again, if I have a node with position (200, 200) and a child node with position (MAX_INT, MAX_INT) the result position of the child's node will be MAX_INT + 200, MAX_INT + 200. That means integer overflow again. These two cases are not clear for me. Sorry, if I've expressed myself not so clearly. Thanks for your answers. ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=50875#50875 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

